Virtual Pet - Evolved is a free Early Access pixel virtual pet about raising a digital companion that actually needs you — then training it and proving it in battle as it grows through evolution stages.

Start with a tiny partner. Keep it fed, clean, rested, and happy. Neglect it and it will show: mood drops, sickness, and a weaker fighter. Care for it well and it becomes something stronger.

A Little Context

I’ve loved virtual pets for as long as I can remember—as a kid, I always dreamed of being a "Chosen Child." That fascination with digital worlds is what ultimately inspired me to become a software developer.

Recently, leveraging AI to learn new tech and jump into Unity, I set out to build the virtual pet game I always wished existed. I wanted an experience without the need for dedicated handheld hardware and completely free from the aggressive, demanding loops of modern games.

This project is a cozy, creative space designed to be chill and entertaining. I’m releasing it for free so anyone who shares that same nostalgia and artistic spark can enjoy it!

Early Access

The core care → train → battle → evolve loop is playable now, and the game will keep growing with updates. Feedback during Early Access directly shapes what ships next.

Features

  • Living care loop — Hunger, energy, happiness, hygiene, sleep, weight, and sickness that change over time
  • Offline progress — Your pet keeps living while you’re away (catch-up when you return)
  • Training — Build STR, DEF, SPD, INT, and HP through short drills
  • Skill battles — Equip skills, play rock-paper-scissors combat, and mix timing with strategy
  • Evolution stages — Grow from Baby toward higher forms as your journey continues
  • Pixel charm — Classic handheld-pet vibes with modern care + combat depth

Planned / Coming Later

  • Pet Uploader — Create and upload your own pets with a dedicated uploader tool
  • More species, evolution branches, content, and polish as Early Access continues

How it plays

  1. Care in the garden — feed, clean, play, and rest
  2. Train to shape your build within stage caps
  3. Battle with a skill loadout and reactive combat
  4. Evolve and keep pushing toward stronger forms

Raising and fighting are connected: a happier pet crits more often, and bad care has real consequences.

Art & AI note

Some graphics were AI-assisted as a starting point. As the developer and artist, I am constantly redrawing every asset, sprite, and icon by hand.

All digital pets in the game — concepts, sprites, and animations — are handmade by me.

Free to play

This project is free. If you enjoy it, a comment, favorite, or tip means a lot while Early Access continues.

Future plans

If this project gets enough support and i can use my time to improve it more and more I want to make this cool features in the roadmap:

  • Make it online to have your pets in every device linked to your account
  • Upload your own pet tool using an SpriteSheet (using a public repo and webpabe created by myself to make it easier)
  • Share your pet to other players to fight, compare and increase your pet pool evolutions.
  • Make a pool every month to pick some of the community pets to make them official.
  • Add items system and ultimate evolution features to make the evolutions more useful.

Feedback

Found a bug, want a feature, or just hatched something cool? Leave a comment on this page — player notes help decide what comes next.

Made with Unity, special credits to https://craftpix.net/ as I'm using some free assets from them

Published 3 days ago
StatusIn development
PlatformsHTML5
Release date 3 days ago
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorafjaimes
GenreSimulation
Made withUnity
Tags2D, Casual, Cozy, Desktop Pet, digimon, minigames, Pixel Art, Retro, Unity, Virtual Pet
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen
LinksPatreon, GitHub
AI DisclosureAI Assisted, Code, Graphics

Development log

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